From test model to the newest Vander model.
Space Pirates
Friday, May 3, 2013
progress video (before I finished skinning)
Head re-skin and Walk cycle
The area where the neck meets the shoulder wasn't moving right, so I repositioned the head re-skinned it, and now everything moves right.
side view
front view
perspective view
Sunday, April 14, 2013
progress on rigging
Here are some before and after shots of the Vander model
sleeve deformation folds correctly
sleeve deformation folds correctly
The dreaded "Noodle Leg"
now has correct bend motion.
Now adding bones for the coat tails so they move independently.
Saturday, March 9, 2013
model in cryengine
After many failed attempts, I finally got a model into cryengine. It's not animated or textured but it's a start. Next I'll try to get an animation in, hopefully it won't give me to much truble.
Tuesday, February 19, 2013
practicing rigging
I've been learning how to rig with biped on a test model. I had to rescale the bones to match the model. The left arm and leg are moving right with the bones, but I need to work on the hands and fingers.
Tuesday, December 18, 2012
Barrel texture
Color map used along with, normal map, specular map and displacement maps.
This is the finalized texture for the barrel.
This is the finalized texture for the barrel.
Monday, December 17, 2012
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